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    <title>KGGGGG'S SPACE · 个人数字空间</title>
    <link>https://blog.kggggg.top/</link>
    <description>个人数字空间：技术文章、项目作品、兴趣收藏与数据看板，用 Astro + Vue 3 构建。</description>
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      <title>把播放链路拆开：MPV、madVR 与字幕</title>
      <link>https://blog.kggggg.top/blog/mpv-playback-pipeline/</link>
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      <pubDate>Wed, 04 Nov 2026 00:00:00 GMT</pubDate>
      <category>notes</category>
      <description>播放器不是「装一个就完事」。渲染链、字幕时轴、音频输出三段拆开之后，同一个片源的观感差别大得离谱。</description>
      <category>mpv</category>
      <category>播放器</category>
      <category>折腾</category>
    </item>
    <item>
      <title>用 Astro 岛屿把博客做成一个个人数字空间</title>
      <link>https://blog.kggggg.top/blog/astro-islands-digital-space/</link>
      <guid isPermaLink="true">https://blog.kggggg.top/blog/astro-islands-digital-space/</guid>
      <pubDate>Mon, 02 Nov 2026 00:00:00 GMT</pubDate>
      <category>frontend</category>
      <description>为什么这个站点不是「又一个博客」：静态输出、岛屿交互、内容集合驱动，以及一条可以一直迭代下去的路线。</description>
      <category>astro</category>
      <category>vue</category>
      <category>architecture</category>
    </item>
    <item>
      <title>季度追番工作流：从 RSS 到清单</title>
      <link>https://blog.kggggg.top/blog/seasonal-anime-workflow/</link>
      <guid isPermaLink="true">https://blog.kggggg.top/blog/seasonal-anime-workflow/</guid>
      <pubDate>Fri, 30 Oct 2026 00:00:00 GMT</pubDate>
      <category>life</category>
      <description>每季二十来部，靠记忆一定漏。用 RSS 抓更新、用打标记的清单管进度、用一条固定规则决定弃番，剩下的时间才留给真的想看的。</description>
      <category>追番</category>
      <category>rss</category>
      <category>工作流</category>
    </item>
    <item>
      <title>设计令牌：让深浅两套主题只有一份真相</title>
      <link>https://blog.kggggg.top/blog/design-tokens-one-truth/</link>
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      <pubDate>Mon, 26 Oct 2026 00:00:00 GMT</pubDate>
      <category>frontend</category>
      <description>从散落各处的色值，收敛成一套语义变量；再让 Tailwind 的工具类直接读这套变量，代价和收益都写在这里。</description>
      <category>design-system</category>
      <category>css</category>
      <category>tailwind</category>
    </item>
    <item>
      <title>120 行 SVG 换掉 204 KB 图表库</title>
      <link>https://blog.kggggg.top/blog/svg-charts-over-library/</link>
      <guid isPermaLink="true">https://blog.kggggg.top/blog/svg-charts-over-library/</guid>
      <pubDate>Thu, 22 Oct 2026 00:00:00 GMT</pubDate>
      <category>frontend</category>
      <description>数据页只需要四张静态图，却要为此背一个通用图表库。换成自己算几何、自己画 SVG 之后，体积降了 40 倍，还顺手解决了主题跟随。</description>
      <category>svg</category>
      <category>性能</category>
      <category>svg-charts</category>
    </item>
    <item>
      <title>读完《深度工作》，我删掉了三个习惯</title>
      <link>https://blog.kggggg.top/blog/deep-work-three-habits/</link>
      <guid isPermaLink="true">https://blog.kggggg.top/blog/deep-work-three-habits/</guid>
      <pubDate>Sun, 18 Oct 2026 00:00:00 GMT</pubDate>
      <category>notes</category>
      <description>不是时间管理，是注意力分配。删掉随时在线、并行开工、无限收集这三件事之后，我的产出反而变多了。</description>
      <category>reading</category>
      <category>focus</category>
    </item>
    <item>
      <title>用 RAG 给收藏图鉴做检索</title>
      <link>https://blog.kggggg.top/blog/rag-figure-index/</link>
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      <pubDate>Thu, 08 Oct 2026 00:00:00 GMT</pubDate>
      <category>ai</category>
      <description>图鉴上千张图，靠文件名找不到东西。把「来源、角色、备注」做成结构化向量检索，问题是能用了，但大部分时间我还是在翻文件夹。</description>
      <category>rag</category>
      <category>检索</category>
      <category>图鉴</category>
    </item>
    <item>
      <title>手办拍摄：三灯布光笔记</title>
      <link>https://blog.kggggg.top/blog/figure-lighting-notes/</link>
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      <pubDate>Sun, 20 Sep 2026 00:00:00 GMT</pubDate>
      <category>life</category>
      <description>白背景纸、三盏灯、一块黑卡。拍了两年才承认，决定成片的是「哪盏灯不亮」，而不是相机参数。</description>
      <category>摄影</category>
      <category>布光</category>
      <category>手办</category>
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